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Presenters

Presenters at Chapter Events since 2009. You may type in a name or part of a name to quickly search the list.

; Boeing

Dave Kasik retired as Boeing's Senior Technical Fellow in visualization and interactive techniques in 2016.

Partner / VP of Strategy and Growth; HOLOGATE
Head of Animation Talent Development; Bento Box Entertainment

Brooke Keesling is the Head of Animation Talent Development at Bento Box Entertainment.

Director Digital Museology; École Polytechnique Fédérale de Lausanne (EPFL), Switzerland

Professor Sarah Kenderdine researches at the forefront of interactive and immersive experiences for galleries, libraries, archives and museums.

Principal Investigator; USC's Institute for Creative Technologies (ICT)
Production Assistant; Mammal Studios
CCO; Tamadé

Narae Kim is a visual artist who creates experiences in both physical and virtual spaces.

CEO and Cofounder; Synthespian Studios

Kleiser has consulted with the Bose Corporation on experimental multichannel sound systems, and has built a DIY Atmos mixing room at the Synthespia

CTO; Zoic

Saker Klippsten has been CTO of Zoic Studios an Emmy Award winning Visual Effects company, for the past 19 years.

Executive Creative Director; Industrial Light & Magic

Academy-Award and BAFTA Award winner, John Knoll, is one of ILM’s longest serving and

Trainer; mental images, Inc.

Andy Kopra has over twenty-five years of computer graphics production and software development experience, including work at Digital Effects Inc.,

Chair; SIGGRAPH PIONEERS

Executive Producer, Wizards of Hollywood Productions, LLC

Paul Lambert is a Visual Effects Supervisor with 25 years of experience in the motion picture industry.

Co-Founder/Motion Capture Supervisor; Mova
Pipeline Architect; Sony Pictures Imageworks
Producer; Multiple

Lazerus Winter is a Grammy-nominated, 12-time multi-gold and platinum award-winning record producer, composer, artist, musician, and mastering/mix

Founder; 3rd Space

John Leah is with thirdspace.co. He is a specialist in Networking and Hardware Systems for Virtual and Augmented Reality technologies.

Vice President, Omniverse & Simulation Technology at NVIDIA; NVIDIA

coming soon