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Presenters

Presenters at Chapter Events since 2009. You may type in a name or part of a name to quickly search the list.

Technical Recruiter; Oculus VR

Coming Soon

Concept artist, creature designer - Avatar, Star Trek, Watchmen, Cloverfield.

Founder / Director; Persona Foundation

Gregory Peter Panos is an American futurist, writer, educator, inventor, developer, consultant and evangelist in the emerging field of human simula

Visualization Software Engineer, AR/VR Development; JPL - Jet Propulsion Laboratory

Oleg Pariser has been a Member of Technical Staff at Multimission Image Processing Laboratory at JPL since January 2000.  Among other tasks, he has

Chief Product Officer; Lamina1

Tony Parisi is a Metaverse and virtual reality pioneer, inventor, entrepreneur, investor, author and musician.

Vice President, Professional Graphics at NVIDIA; Nvidia

coming soon

; Environmental Science Research Institute (ESRI)

Brooks Patrick is a Solutions Engineer on Esri's 3D team helping individuals and organizations take advantage of 3D and the power of procedural mod

; Legacy Studios

Character artist

VP, Unreal Engine Ecosystem ; Epic Games

coming soon

Audri Phillips, Visualist, VJ/3D animator, content creator, director based out of Los Angeles with a wide range of experience that includes over 25

Principal; Substance 34 Consulting, Los Angeles

Diane Piepol, Principal at Substance 34 Consulting, is a highly experienced project director, producer, educator, and visual artist professionally

Sr. Director, Motion Capture; Electronic Arts
Animation Lead and Animator; Rhythm & Hues

Character Lead / Animator

Character Modeling Lead; Digital Domain

Dan Platt is a classically trained anatomical modeler with a career spanning over 20 years in both the digital and practical realms.

Technical Group Supervisor, Information and Data Management Group, Mission Control Systems ; JPL - Jet Propulsion Laboratory

Marc Pomerantz is a Technical Group Supervisor and Section Technologist in JPL’s Mission Control Systems Section.

Heather is a multifaceted artist and veteran video game developer with over 18 years of experience in the entertainment industry.

Global Head of Virtual Reality for Go-To-Market and Content; HP

coming soon

CG Supervisor; Luma Pictures

Russian native Pavel Pranevsky extensively studied fine arts and computer science before relocating to Los Angeles as a generalist in visual effect

Associate Professor of CS Practice; University of Southern California

Dr.

VR Product and Program Lead; WeVR

Nothing provided

Chair; LA ACM SIGGRAPH

I am an artist who's work has won competitions, and was one of the judges for the 2020 Adobe Creative Jam.