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Date Changed - Third Tuesday in April Park in the Van Ness structure: $ 5.00
Moving processor intensive tasks to the GPU: Rendering & Pre-computation
A panel discusses the evolving workflows having a profound effect on the work of all 3D animators as well as 2D departments who now do the "finish work" like never before using Flame, Combustion, Toxik, and Nuke.
Walt Disney Animation Studios presents the making of Bolt.
Exciting development in the games industry.
Twenty-eight years ago when the Los Angeles SIGGRAPH Chapter was formed, the first presentation was on TRON. Join the artists at Digital Domain as they discuss the new installment in the story of code writer Flynn. Also, present will be visual effects artists from the 1982 TRON.
Learn how Hollywood studios are using existing applications for Virtual Reality post production work flows from The Mill and Miranda.
Virtual reality and augmented reality (VR/AR) revenues are projected to hit $150 billion by 2020! This event will cover the latest live action VR post production techniques to realize the dream of VR. All attendees must RSVP through VES' page.
Members Only Join Zareh Gorjian of the Solar System Visualization project, and other members of the JPL computer graphics team, including several drivers of the Mars Rover, as they discuss space science, visual image processing and computer graphics technology in relation to the MSL, Juno, and Solar STEREO missions.
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- Chair: Leonard Daly
- Vice-Chair: Ed Lantz
- Secretary: Timothy Everingham
- Treasurer: Mike Amron
- Membership: Susan Vanderhyden