is an independent researcher investigating the opportunities of Computer Graphics and VR to let us experience new worlds. Michael is especially interested in understanding and manipulating higher dimensional data in virtual reality as well as exploring hyperbolic, conformal, and other types of projections. He has worked in Visual Effects and TV production, as well as the Video Games sector, most often in an R&D role. Michael’s past clients and employers include Rhythm and Hues, Weta Digital, Acclaim Entertainment, Nichimen Graphics and Sony Computer Entertainment. He lives in Tucson with his wife, Vicki.